Laura Santos
VFX Artist at Illuvium
After two years preparing for the world of work with master's degrees in Digital Art for Video Games and Advanced Technical VFX Artist for Video Games at Voxel School, it took him a month to find his first job as a special effects artist for video games with Unreal Engine. She has now been working in the industry for two years, developing Illuvium's triple-A blockchain game, specializing in the field of stylized real-time VFX, such as character attacks, interactive effects, and passive environmental effects. Thanks to all her effort and dedication, she has also become responsible for the VFX for her company's mobile video game, called Illuvium Zero, expanding her knowledge of Unity and the entire production pipeline of a 2D video game.


