
Dual Advanced Master
Enviroments, Props Modelling, Texturing and Technical Artist for AAA Games
Combine the most advanced training in scenario design to create new and immersive worlds as a 3D modeller and texturer for high-end video games and animated or live-action films with training in the processes of creating and optimising assets to create elements and effects in high-quality video games.
The combination of both disciplines will provide you with specialised training that is unique in Spain and will enable you to stand out as a 3D modeller and texturer for high-end video games and animated or live-action films. You will also acquire expert knowledge in the processes of creating and optimising assets using procedural techniques, and in-depth knowledge of the software and graphics engines used to create elements and effects in high-quality, high-production-value video games. As a technical artist, you will learn to develop complex effects, implement them optimally in the graphics engine, and acquire a deep mastery of the node-based programming offered by the Blueprints system in Unreal Engine.
Combine your artistic skills and in-depth technical knowledge to optimise and improve the visual appearance of the game, specialising in one of the most sought-after profiles in a video game studio. At the end of your training, you will be part of a professional practice laboratory with one of the different companies in the Voxel School ecosystem, where you will be able to apply everything you have learned during the master's degree. You will be supervised by a real 3D art creation studio for AAA video games.
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Talent and work
Some of the featured projects from our students of the Dual Advanced Master Enviroments, Props Modelling, Texturing and Technical Artist for AAA Games
Career opportunities
Curriculum
Discover everything you are going to learn.
Module 1
Prop Art

Technical and Creative Process
You will expand your skills in the creation of objects and environments through complementary creative and technical processes used in the industry, taking your approach to tools and workflows to the next level.

Advanced Techniques: Environment and Props Design
You will deepen your skills in traditional drawing techniques while learning creative concepts applied to the design of environments and props.
Module 2
Advanced Modelling and Texturing

Modelado y Texturizado avanzado de props I
Perfecciona tus skills en la creación de assets y props 3D a nivel profesional con los que crear y vestir tus escenarios.

Advanced Props Modelling and Texturing II
You will continue to enhance your skills in 3D prop creation, deepening your understanding of texturing techniques, materials, lighting and rendering.

Advanced Environment Modelling and Texturing I
You will learn a range of techniques to create and dress both hyper-realistic and stylised environments. Concepts such as chaos, the passage of time and nature will accompany you throughout your journey in this course.

Advanced Environment Modelling and Texturing II
You will learn a range of techniques to create and dress both hyper-realistic and stylised environments. Concepts such as chaos, the passage of time and nature will accompany you throughout your journey in this course.
Module 3
Real Time Tech Pipeline & Look Development

Technical Pipeline in AAA Productions
You will maximise your skills through techniques commonly used in the industry, enabling you to adapt to professional workflows and operate as an effective member of a production team.

Game Engine
You will enhance your expertise in the leading game and VR engine used in the industry, applying advanced techniques for managing and optimising large-scale environments, environment dressing, and real-time advanced lighting.

Scene Lighting
You will explore the essence of lighting in virtual environments using Unreal Engine 5. You will learn to light efficiently, from small-scale scenes to vast landscapes and complex environments, mastering the essential tools and features required to create immersive and realistic atmospheres.

Advanced Materials
You will learn the technical processes involved in creating procedural materials based on the PBR standard, focusing on texture generation and graphical optimisation.

AAA Game Production Pipeline
You will assimilate key concepts related to video game production that will enable you to optimise workflows and develop efficient, high-quality production processes within the industry.
Module 4
VFX, Automation and Procedural Creation

Procedural Systems Creation
You will master the workflows used in Houdini for the creation and optimisation of assets and dynamic game environments through procedural techniques.

VFX Creation and Workflow in the Game Engine
You will fully explore the capabilities of Houdini for the creation, control and implementation of particle systems, volumetric effects and physical simulations, as well as their integration into the game engine.

Creation of Tools
Learn Python to automate tasks and optimise processes in Houdini with a focus on graphics production.
Module 5
System and VFX Creation in the Game Engine

Advanced Particle Systems and Shaders
You will explore and master the creation of complex, high-quality visual effects through real-time particle systems, dynamically controlling their behaviour, building multi-layered systems and implementing them in production environments. These highly flexible systems enable the creation and control of a wide range of effects, from fire and smoke to more abstract and custom-designed particles.

Node-based Programming Systems with Blueprints
You will master Blueprints in Unreal Engine 5 and learn visual programming logic without the need for prior programming experience.

Advanced Blueprint Interaction Systems
Through expert use of Unreal Engine’s Blueprint node-based programming system, you will create a wide range of advanced procedural effects quickly and accurately.
Module 6
Professional Practice Lab

Professional Practice Lab
Once you have completed the master, you will put the knowledge you have acquired into practice within one of the companies in the Voxel School ecosystem, working in a real artistic production environment for AAA video games.
ADMISSION PROCESS
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Fill out our form, call us or request a campus visit.
AN ACADEMIC ADVISOR WILL ASSIST YOU
A school advisor will guide you, personalizing your path according to your profile and needs.
COMPLETE THE ADMISSION PROCESS
Participate in the call and secure your place for the next academic year.
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