Dual Master Degree

Concept Art and UCM Master's Degree in Digital Art for Video Games

Hexagon Red10 months
Hexagon Red870 total hours
Hexagon RedLanguage: Spanish
Hexagon RedModality On-campus or blended learning

Complete your video game training with the best conceptualization and pre-production techniques.

This master's degree offers the most comprehensive training program in the artistic profiles demanded by the sector. It consists of a 150-hour project workshop (classroom hours with a teacher) and is multidisciplinary in nature, involving collaboration with students from other UCM and Voxel School master's programs to jointly develop a video game as a final project that will compete in the main programs (including PlayStation Talents) and trade fairs in the sector.

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Career opportunities

Game Artist
Concept Artist
Character Artist
Modeling Artist
Surfacing Artist
Lookdev Artist
3D Generalist
Storyboard Artist
Character Designer Artist
Color Artist
Environment & Props Designer
Visual Development Artist

FEEDBACK

My experience at Voxel School was very positive. The opportunity to be in a video game environment at school boosted my desire to work and introduced me to companies and an industry that I had only understood from the outside. Spending many hours at Voxel School using their tools and drawing on the experience of the teachers and students taught me a lot.

Foto alumni ALICIA PINTO

ALICIA PINTO

Concept Artist at 2K

Curriculum

Discover everything you are going to learn.

Module 1

2D art

Imagen de la asignatura Dibujo anatómico: Diseño de personajes

Anatomical drawing: Character design

Learn the fundamentals of anatomical and gestural drawing to accurately represent anthropomorphic characters in various visual contexts.

Imagen de la asignatura Dibujo zoológico: Diseño de criaturas

Zoological drawing: Creature design

Study zoological drawing and animal anatomy to design realistic creatures, exploring conceptual and morphological proposals in animal illustration.

Imagen de la asignatura Dibujo y perspectiva: Diseño de objetos y escenarios

Drawing and perspective: Designing objects and settings

Create settings, vehicles, and 3D objects by applying the principles of linear perspective and solid geometric foundations in object design.

Imagen de la asignatura Dibujo y guion gráfico: Storyboarding

Storyboarding

Design storyboards that visualise stories, information flows and processes, ensuring narrative and visual consistency in storyboarding.

Imagen de la asignatura Color y composición estilizada

Colour and stylised composition

Study the use of digital colour to create stylised compositions, mastering its physical and perceptual properties.

Imagen de la asignatura Color y composición fotorrealista

Photorealistic colour and composition

Study the use of digital colour to create stylised compositions, mastering its physical and perceptual properties.

Module 2

3D Art

Imagen de la asignatura Fundamentos y técnicas escultóricas tradicionales

Traditional sculpting fundamentals and techniques

Study traditional sculpting techniques and master the art of sculpting characters and creatures in polymer clay.

Imagen de la asignatura Fundamentos del 3D

Fundamentals of 3D

Learn the fundamentals of 3D design and industry-standard 3D software for modelling characters, weapons, environments, and other video game elements.

Imagen de la asignatura Texturizado 3D

3D Texturing

Learn 3D texturing by painting textures in real time using physical materials, filters, and particles with professional precision.

Imagen de la asignatura Texturizado 2D

2D Texturing

Learn 2D texturing and digital painting by applying image processing techniques to professional texturing of models in interactive environments.

Imagen de la asignatura Modelado avanzado para videojuegos

Advanced modelling for video games

Master 3D modelling techniques for video games, creating high-polygon objects and environments used in professional productions.

Escultura

Digital sculpting

Apply digital sculpting and anatomy to create detailed organic models and sculptural 3D characters with professional quality.

Module 3

Animation and Video Game Engines

Imagen de la asignatura Animación para videojuegos

Animation for video games

Get started in 3D animation for video games, using specialised tools to create high-quality sequences in games and interactive environments.

Imagen de la asignatura Iluminación, Shading y VFX en Motores de videojuegos

Lighting, Shading, and VFX in Video Game Engines

Master video game graphics engines by applying advanced lighting, VFX, materials, and real-time animations for interactive environments.

Imagen de la asignatura Animación 2D

2D Animation

Acquire techniques to create professional, fluid digital 2D animation applicable to interactive products in the 2D animation sector.

Imagen de la asignatura Iluminación y render

Lighting and rendering

Learn how to use advanced rendering engines to finalise 3D images, mastering lighting for realistic results.

Module 4

Project Workshop

Imagen de la asignatura Proyecto de grupo

Group project

Participate in the development of a real video game by applying industrial workflows and collaborating with other students in the UCM Video Game Master's programme, gaining valuable experience by working with the same departments that make up a professional video game studio.

Imagen de la asignatura Portfolio Demo-Reel

Demo Reel Portfolio

Create a visual project as a final demo reel portfolio, with continuous teaching support and a professional approach from the classroom.

ADMISSION PROCESS

CONTACTA CON NOSOTROS

CONTACT US

Fill out our form, call us or request a campus visit.

UN ORIENTADOR ACADÉMICO TE ATENDERÁ

AN ACADEMIC ADVISOR WILL ASSIST YOU

A school advisor will guide you, personalizing your path according to your profile and needs.

REALIZA EL PROCESO DE ADMISIÓN

COMPLETE THE ADMISSION PROCESS

Participate in the call and secure your place for the next academic year.

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