Advanced Master

Character Modelling and Texturing for AAA Games

Hexagon Red7 months
Hexagon Red450 total hours
Hexagon Red3H per day
Hexagon RedLanguage: Spanish
Hexagon RedModality On-campus or blended learning

Take your 3D modelling artistic skills to the highest level by designing your own characters and fantastical creatures

You will master advanced techniques for the design and creation of 3D characters for high-end video games, as well as for animated and live-action films, through a highly specialised training programme that is unique in Spain. Upon completing your training, you will become part of a Professional Practice Lab in collaboration with one of the companies within the Voxel School ecosystem. You will be able to apply everything you have learned throughout the master while being supervised by a real AAA game art studio specialising in 3D art production.

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Career opportunities

Concept Artist
Character Artist
Modeling Artist
Surfacing Artist

FEEDBACK

My time at Voxel School allowed me to acquire all the necessary knowledge and more to make a name for myself in the industry. Thanks to the dedication and professionalism of the teachers, I was able to learn techniques and workflows used in the professional world.

Foto alumni CAROLINA DAMIÁN

CAROLINA DAMIÁN

Alumni and Environment Artist at EA Sports

Curriculum

Discover everything you are going to learn.

Module 1

Character Art

Imagen de la asignatura Proceso técnico y creativo

Technical and Creative Process: Characters

You will learn to create and optimise characters and creatures at the highest level, applying processes such as advanced retopology, high-to-low polygon transfers and photogrammetry.

Imagen de la asignatura Técnicas avanzadas: Diseño de personajes

Advanced Techniques: Character Design

You will enhance your skills in character conceptualisation and creation through techniques and processes based on anatomy, as well as the design and behaviour of fabrics and materials.

Module 2

Advanced Modelling and Texturing

Imagen de la asignatura Modelado y Texturizado avanzado de characters I

Advanced Character Modelling and Texturing I

You will enhance your technical skills by creating both hyper-realistic and stylised characters.

Imagen de la asignatura Modelado y Texturizado avanzado de characters II

Advanced Character Modelling and Texturing II

You will push your skills in modelling and texturing animals and creatures to the highest level of 3D fidelity.

Imagen de la asignatura Modelado de vestuario y accesorios

Clothing and Accessories Modelling

You will enhance your techniques related to the creation of clothing, fabrics and wearable accessories for your characters.

Module 3

Real Time Tech Pipeline

Imagen de la asignatura Technical pipeline en producciones AAA

Technical Pipeline in AAA Productions

You will apply the workflows and production processes used in AAA video game productions.

Imagen de la asignatura Motor gráfico

Game Engine

You will bring your creations from the main 3D applications into Unreal Engine, bringing them to life by fully exploiting the real-time capabilities and tools provided by the engine.

Module 4

Professional Practice Lab

Imagen de la asignatura Prácticas profesionales

Professional Practice Lab

Once you have completed the master, you will put the knowledge you have acquired into practice within one of the companies in the Voxel School ecosystem, working in a real artistic production environment for AAA video games.

ADMISSION PROCESS

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Academic Record Review

The previous degree and the candidate's academic and/or professional background will be evaluated.

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Portfolio or Work Report

Samples of artistic projects or prior research related to the digital field (optional but recommended).

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Entrance Test

A practical exercise to verify the student has a solid foundation in fundamentals.

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