Dual Master's Degree
Digital Sculpture and UCM Master's Degree in Digital Art for Video Games
Combina la formación en arte digital para videojuegos con las técnicas más avanzadas de modelado y escultura digital y conviértete en uno de los perfiles más completos de esta disciplina.
Combina la formación técnica y artística de dos disciplinas que te darán un perfil altamente especializado entrando a formar parte de un ecosistema único formado por la UCM, PlayStation y Voxel School y siendo parte de un taller multidisciplinar en el cual colaboran estudiantes de los otros másteres de la UCM y de Voxel School para desarrollar de forma conjunta un videojuego que competirá en los principales programas (entre ellos PlayStation Talents) y ferias del sector. Al mismo tiempo aprenderás las principales técnicas, herramientas y metodologías de producción de modelos 3D y esculturas digitales, abarcando desde el estudio del volumen en la escultura tradicional hasta el modelado orgánico en alta resolución y la impresión 3D.

Voxel School hosts a permanent studio laboratory on its campus to provide students with access to its technology and pipeline.
DO YOU WANT TO KNOW MORE? Contact us

Voxel School hosts a permanent studio laboratory on its campus to provide students with access to its technology and pipeline.
Talent and work
Some of the featured projects from our students of the Dual Master's Degree Digital Sculpture and UCM Master's Degree in Digital Art for Video Games
Career opportunities
FEEDBACK
Thanks to the help of the teachers, I improved a lot. With what I learned in the master's programme, I was able to adapt very quickly to my new job as a 3D Artist. I have fond memories of my time at Voxel School.

CARLOS CASALS
Alumni and 3D Environment Artist at Ten Square Games
Curriculum
Discover everything you are going to learn.
Module 1
2D and 3D art

Sculpture fundamentals and techniques
Learn sculpting techniques, volume, proportion, and anatomy in traditional sculpture. Acquire the theoretical foundation that every digital sculptor needs.

Concept Art for Video Games
Design concept art for video games, creating complete visual concepts for characters, creatures, and settings in professional projects.

2D Texturing
Learn 2D texturing and digital painting by applying image processing techniques to professional texturing of models in interactive environments.

2D Animation
Acquire techniques to create professional, fluid digital 2D animation applicable to interactive products in the 2D animation sector.

3D Modelling
Get started in 3D modelling, learning how to use software and tools for creating three-dimensional objects and character modelling.

Digital sculpture
Applies advanced technologies in digital sculpture to model characters and organic objects with great detail and high polygonisation in 3D.
Module 2
Advanced digital sculpture and modeling

Modelling scenarios and objects
Models scenarios, vehicles and objects for a digital project and applies the latest digital modelling methodologies and processes.

Fabric modelling and simulation
Learn how to use specialized tools and carry out the digital creation and modelling of clothing and fabrics. Master these techniques to generate hyper-realistic simulations.

Advanced modelling for video games
Master 3D modelling techniques for video games, creating high-polygon objects and environments used in professional productions.

Character and creature modelling
Create complex 3D characters and creatures, ideal for artistic rendering and character animation in video games and films.
Module 3
Advanced techniques in 3D art, animation, and video game engines

Materials and texturing
Texturise 3D objects with advanced software, creating high-quality 3D materials for photorealistic lighting scenes.

Lighting and rendering
Enhance the visual finish of your digital models by applying 3D lighting, atmospheres, and advanced rendering techniques.

Prototyping and 3D printing
Learn how to create 3D models ready for printing, mastering specific techniques and processes for 3D prototyping and printing.

Scanning and photogrammetry
Determines geometric properties of objects using digital photogrammetry and current 3D reconstruction techniques, including drones.

Lighting, Shading, and VFX in Video Game Engines
Master video game graphics engines by applying advanced lighting, VFX, materials, and real-time animations for interactive environments.

Animation for video games
Get started in 3D animation for video games, using specialised tools to create high-quality sequences in games and interactive environments.
Module 4
Project workshop

Group project
Participate in the development of a real video game by applying industrial workflows and collaborating with other students in the UCM Video Game Master's program, gaining valuable experience by working with the same departments that make up a professional video game studio.

Demo Reel Portfolio
Through master classes and supervised practical work, you will develop a high-quality visual and artistic project that will serve as a demo reel to showcase all the skills and knowledge you have acquired during the master's program. You will be supervised at all times by professors who will help you produce high-quality work.
Module 5
Professional practice laboratory

Professional Practice Laboratory at Kraken Studios
Complete your training with the Professional Practice Laboratory in collaboration with Kraken Studios.
FACULTY
Our faculty consists of industry professionals and renowned artists
ADMISSION PROCESS
CONTACT US
Fill out our form, call us or request a campus visit.
AN ACADEMIC ADVISOR WILL ASSIST YOU
A school advisor will guide you, personalizing your path according to your profile and needs.
COMPLETE THE ADMISSION PROCESS
Participate in the call and secure your place for the next academic year.
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