Bachelor's Degree

Compositing, Post-production and VFX

Hexagon RedOFFICIAL UNIVERSITY DEGREE
Hexagon Red4 years / 240 ECTS / 60 PLACES
Hexagon RedSTARTS: September 2026
Hexagon RedLanguage: Spanish
Hexagon RedMADRID CAMPUS / ON-SITE Presencial

Master the creative and technical processes to create, transform and manipulate images beyond reality

The Bachelor’s Degree in Compositing, Post-production and Visual Effects at Voxel School is designed to train you as a specialist in the design and creation of visual effects for audiovisual and interactive productions. You will begin your journey towards becoming a highly skilled and innovative digital artist, specialising in VFX for film, animation, games, television and creative technological experiences. In response to the growing demand for this specialisation within the creative industries—driven by ongoing changes in audiovisual production—this degree will enable you to master the most up-to-date technical, technological and production knowledge. You will develop professional-level skills focused on the editing, compositing and integration of visual effects used in real-world industry practice.

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Career opportunities

El Lighting Artist es responsable de seguir el GDD para la producción, y crear la iluminación para todos los assets, entornos y personajes del desarrollo.

Lighting Artist

El artista VFX crea animaciones y escenas dominando los software profesionales. Su trabajo se puede aplicar a la producción cinematográfica y los videojuegos.

VFX Artist

El Color Grading Artist es el encargado de realizar los procedimientos de modificación de color que se hacen para alterar, realzar o corregir el color en las imágenes en movimiento del cine o la televisión.

Color Grading Artist

Los Character FX Artist son una especialización de los VFX muy importantes en la mayoría de producciones actuales. Crean la ropa o el cabello de los personajes dotándoles de personalidad.

CFX Artist

Los Compositing Artist son un punto clave en el proceso de producción de VFX.Crean el acabado final de la animación detectando errores y desarrollando estrategias de composición, para obtener un aspecto general equilibrado.

Compositing Artist

Curriculum

Voxel School has designed a curriculum for the official degree of "Compositing, Post-production and VFX" fully adapted
to the needs of the sector, which guarantees that our students will know in a theoretical and
practical way the latest trends from the hand of the best active teachers.

YEAR 1

YEAR 2

YEAR 3

YEAR 4

From 9:00 to 15:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Fundamentos de la Creatividad

You will be introduced to the fundamental creative processes underlying artistic expression and practice, learning to generate ideas in a structured and practical way through a range of methods and strategies designed to develop creativity through hands-on work.

Foundations of Creativity

-

Imagen de la asignatura Dibujo Artístico

You will learn to observe and capture reality through drawing, exploring a range of traditional and digital techniques. By applying different methodologies, you will develop the ability to express visual and artistic thinking within a two-dimensional space through a solid understanding of the fundamental principles of form and structure.

Artistic Drawing

-

Imagen de la asignatura Tratamiento Digital de Imágenes

You will take part in graphic projects using raster- and vector-based tools and applications.

Digital Image Processing

-

Imagen de la asignatura Teoría del Color

You will explore the language of colour, including its characteristics, light and pigments, as well as its nature and effects. You will learn to create different colour combinations in order to achieve effective visual expression.

Colour Theory

-

Imagen de la asignatura Introducción a los Efectos Visuales

You will master the core technologies used to create real-time visual effects, as well as the main tools provided by game engines to produce both simple and complex effects.

Introduction to Visual Effects

Semester 2: 30 ects

Imagen de la asignatura Fotografía

You will consolidate the fundamental principles of photographic imagery, becoming familiar with the use of digital photographic tools and techniques.

Photography

-

Imagen de la asignatura Fundamentos del Diseño 3D

You will learn to design three-dimensional elements using professional 3D modelling tools and technologies.

3D Design Fundamentals

-

Imagen de la asignatura Historia y Cultura Visual

You will develop the ability to understand visual and audiovisual production within the cultural industries, approaching the subject through the theoretical foundations of artistic creation, design in visual and audiovisual media, and the analysis of communication processes and phenomena.

Visual History and Culture

-

Imagen de la asignatura Laboratorio de Proyectos I: Diseño Efectos Visuales

You will address the main areas of knowledge covered in the first year in an integrated way by developing a project consisting of a basic visual piece. You will apply the tools and methodologies required for project management and development across all stages, from planning and scheduling resources and materials to production and quality evaluation.

Project Lab I: Visual Effects Design

From 15:00 to 21:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Diseño Vectorial

You will learn to design and develop graphic projects using digital image editing tools and raster-based graphics applications.

Vector Design

-

Imagen de la asignatura Marketing Digital y Comunicación Aplicada

You will learn the core principles of marketing and their application in digital media, as well as integrated communication, developing plans and strategies for the creation of products and services within the creative industries.

Digital Marketing and Applied Communication

-

Imagen de la asignatura Diseño 3D I

You will take a step forward from the 3D design skills acquired in the previous course, developing more advanced knowledge to create objects and spaces within a 3D environment. You will gain the criteria required to correctly assign surface attributes to 3D models, while also learning the principles of lighting and their different applications in 3D animation.

3D Design I

-

Imagen de la asignatura Dirección de Fotografía, Iluminación y Composición

You will explore the aesthetic and narrative aspects of lighting in audiovisual production, including visual signifiers, the importance and distribution of cinematic and narrative space, and scene composition. You will also develop technical knowledge of lighting techniques, exposure and colour adjustment.

Cinematography, Lighting and Composition

-

Imagen de la asignatura Narrativa Visual y Guion Gráfico

You will learn to use the conceptual tools and techniques required for narrative previsualisation through storyboarding, addressing elements such as shot composition, framing duration and point of view. You will also explore the dramatic and narrative significance of these choices within the context and moment of the story.

Visual Narrative and Storyboarding

Semester 2: 30 ects

Imagen de la asignatura Escultura Digital

You will consolidate the fundamental principles and technical applications of 3D modelling and digital sculpting, gaining knowledge of the main industry-standard tools used to create high-polygon organic models. You will also apply traditional sculpting methods to the creation of high-resolution 3D models.

Digital Sculpting

-

Imagen de la asignatura Iluminación y materiales en tiempo real

You will develop skills related to the visual representation of surfaces, textures and shaders in 3D and CGI models, as well as the use of colour and lighting to convey specific visual moods across different game engines. You will also gain an in-depth understanding of the tools required to render materials and textures and to add dynamic real-time effects.

Real-time Lighting and Materials

-

Imagen de la asignatura Laboratorio de Proyectos II: Composición Efectos Visuales Cine y Vídeo

Through the creation of a real-time visual piece, you will apply the knowledge acquired during the second year of the programme. You will study and develop a complete VFX pipeline, covering concepts of direction and VFX project management, as well as principles of team management, communication, market awareness, client relations and product development. You will also become familiar with aspects related to the financial structure of audiovisual companies.

Project Lab II: Visual Effects Compositing for Film and Video

-

Imagen de la asignatura Formación ética, humana y en opciones de la persona I

You will engage with learning focused on respect for and the promotion of human rights, the values of a culture of peace and democracy, and the principles of equality and solidarity, with a particular emphasis on the Sustainable Development Goals of the United Nations 2030 Agenda.

Ethics, Human Development and Personal Values I

From 9:00 to 15:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Composición y Postproducción I

You will learn the technical processes required to operate and work effectively with node-based compositing and post-production software, following a predefined production plan. You will be able to organise materials, understand formats, and apply audiovisual editing techniques in order to communicate the specific messages required by each production to a target audience.

Compositing and Post-production I

-

Imagen de la asignatura VFX: Partículas y dinámicas

You will master the creation of visual effects using particle systems, as well as different physical simulation systems for fractures and collisions, working with the professional industry-standard software required for these processes.

VFX: Particles and Dynamics

-

Imagen de la asignatura VFX: Efectos Volumétricos

You will learn to create volumetric effects such as smoke, fog and similar phenomena, using a range of professional industry-standard software tools.

VFX: Volumetric Effects

-

Imagen de la asignatura Animación 3D y Rigging

You will learn to address the challenges involved in articulating objects and characters for animation, taking into account structure, anatomy, physics and the animation principles to be applied. Through skeleton-based animation techniques—where each part of a structure becomes a key element for control, movement and deformation of characters or mechanical objects—you will develop both your technical skills and the artistic potential of industry-standard tools.

3D Animation and Rigging

-

Imagen de la asignatura Lenguaje Audiovisual y Cinematografía

You will understand audiovisual language and narrative in order to interpret audiovisual storytelling. You will develop the skills required to create morphological elements of audiovisual language, such as shot types and camera movements, as well as narrative resources, critical thinking and film analysis. You will also be able to create elements of editing and mise-en-scène, including lighting, art direction, sound and soundtracks.

Audiovisual Language and Cinematography

Semester 2: 30 ects

Imagen de la asignatura Formación ética, humana y en opciones de la persona II

These are teachings oriented toward respect for and the promotion of human rights, the values ​​inherent to a culture of peace and democracy, and the principles of equality and solidarity, with a special focus on the Sustainable Development Goals of the 2030 Agenda.

Ethical, human and personal options training II

-

Imagen de la asignatura Composición y Postproducción II

You will develop the main virtual production workflows, working with lighting, compositing and real-time rendering within virtual production recording sets.

Compositing and Post-production II

-

Imagen de la asignatura VFX en Tiempo Real

You will learn the technologies used to create real-time visual effects, as well as how to use the main game engine tools to produce both simple and complex effects, with a particular focus on particle systems and volumetric effects.

Real-time VFX

-

Imagen de la asignatura Laboratorio de Proyectos III: Composición Efectos Visuales Entorno Interactivo

Through the development of a real-time virtual production project, you will apply the knowledge acquired during the second year of the programme. This will allow you to deepen your understanding and practical application of production and distribution techniques and processes across their different stages, from the perspective of organising and managing technical, human and budgetary resources. You will also learn about the nature and characteristics of funding sources, intellectual property, branding, patents and copyright.

Project Lab III: Visual Effects Compositing for Interactive Environments

Academic Calendar

Semester 1: 48 ects

Imagen de la asignatura Optativa 1. Diseño de Producción

You will immerse yourself in the role of the Production department within the creation of an audiovisual work, gaining an understanding of the key areas and decisions related to visual content, as well as the development and management of a project from initial planning through to final distribution and exploitation.

Elective I: Production Design

-

Imagen de la asignatura Optativa 2. VFX Avanzados

You will advance your skills in the development and compositing of visual effects, including the creation of complex atmospheric systems, crowd simulations and the handling of complex fluid simulations.

Elective II: Advanced VFX

-

Imagen de la asignatura Optativa 3. Preproducción y Desarrollo Visual Aplicado

You will gain an in-depth understanding of the processes involved in idea visualisation and the artistic pre-production of graphic projects.

Elective III: Applied Pre-production and Visual Development

-

Imagen de la asignatura Optativa 4. Diseño 3D II

You will expand your technical and artistic knowledge related to 3D modelling, mastering techniques for organic character creation, modular environment design, and solid surface modelling.

Elective IV: 3D Design II

-

Imagen de la asignatura Optativa 5. Técnicas Avanzadas de Diseño 3D

You will expand your knowledge through advanced 3D techniques for the creation and animation of clothing and fabrics, including pattern creation for fabric simulation on any 3D asset and the development of hair systems on 3D elements. You will also study physical properties and animation systems applied to these processes.

Elective V: Advanced 3D Design Techniques

-

Imagen de la asignatura Optativa 6. Efectos Visuales Aplicados a la Animación

You will internalise the fundamental principles of visual effects used to generate secondary animation within an animation project.

Elective VI: Visual Effects for Animation

-

Imagen de la asignatura Optativa 7. Modelado y Texturizado avanzados de objetos y escenarios

You will master advanced techniques for the creation and optimisation of environmental objects, as well as their integration within a 3D environment.

Elective VII: Advanced Object and Environment Modelling and Texturing

-

Imagen de la asignatura Optativa 8. Motion Graphics I

You will learn how to apply motion graphics techniques to specific requirements defined in a brief, with the aim of developing a suitable visual proposal and graphic solution using professional methods and tools.

Elective VIII: Motion Graphics I

Semester 2: 30 ects

Imagen de la asignatura Ética cívica y profesional

The subject of civic ethics harmonizes professional practice with the dynamics of civil society, with the set of human rights and values, and with the achievement of the common good.

Civic and professional ethics

-

Imagen de la asignatura Prácticas en Empresa / Formación para el Empleo

You will complete your placement in a real professional environment, where you will apply all the theoretical and technical knowledge acquired throughout your training.

Industry Placement / Employability Training

-

Imagen de la asignatura Trabajo Fin de Grado

As the culmination of your studies, you will be required to submit an original, independent and personal project, which may be developed individually or collaboratively, under the guidance and supervision of an assigned academic tutor.

Final Year Project

DETAILED CURRICULUM BY SUBJECT

YEAR 1

YEAR 2

YEAR 3

YEAR 4

YEAR 1

Subject
Semester
ECTS
Language
Type
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Mandatory
2
6
ES
Basic Training
2
6
ES
Basic Training
2
6
ES
Basic Training
2
12
ES
Mandatory
ACADEMIC TUTORING
Within the teaching schedule for each degree course, students can schedule tutoring sessions with faculty and coordinate academic guidance and student support.

Campus Life

Travel
STUDENT CLUBS
MONTHLY EVENTS
COMPANY CONTACT
Travel

Travel

From Europe to Asia, the center organizes an annual international trip for the students.

INDUSTRY LAB MODEL

At Voxel School, we apply a pioneering model in Spain that breaks down the barriers between education, professional practice, and research. These three areas come together to drive innovation and generate results with real impact on society. Our students don’t just learn, they participate in real industry projects alongside top-tier companies, gaining hands-on experience from day one.

What our students gain:

  • Learn directly from leading companies in the industry
  • Gain insights from top professionals who are active in the field
  • Complete internships at some of the most prestigious studios and agencies
  • Work on real, high-budget projects with real-world impact
What our students gain

ERASMUS and International Mobility

We have a network of partner universities that allow our students to carry out academic exchanges and joint projects.

Istanbul Arel University
MOME University of Art and Design Budapest
Nord University
Rubika School
Sungkyunkwan University
UCA — University for the Creative Arts
Wichita State University
Brassart École
California State University — Monterey Bay
Creighton University

ADMISSION TO BACHELOR'S DEGREES

CONTACTA CON NOSOTROS

CONTACT WITH US

Fill out our form, call us or
request a campus visit.

UN ORIENTADOR ACADÉMICO TE ATENDERÁ

AN ACADEMIC COUNSELOR WILL ASSIST YOU

A school counselor will guide you and personalize
your path according to your profile and needs.

REALIZA EL PROCESO DE ADMISIÓN

CARRIES OUT THE ADMISSION PROCESS

Apply for admission and take
the admission tests.

REALIZA EL PROCESO DE ADMSIÓN

WHAT DO THE ADMISSION TESTS CONSIST OF?

The candidate to study a degree at Voxel School will take the following entrance tests:

1. Artistic aptitude test: consists of a graphic expression test.

2. Digital skills test: consists of a gamified practical test for
assess the level of digital skills.

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CONTACT DETAILS

VOXEL SCHOOL
University College for Digital Arts

C. de los Vascos, 25, 28040 Madrid

911 805 570 / 911 668 882

info@voxelschool.com

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