Bachelor's Degree

Game Design and Digital Art for Video Games

Hexagon RedOFFICIAL UNIVERSITY DEGREE
Hexagon Red4 years / 240 ECTS / 60 PLACES
Hexagon RedSTARTS: September 2026
Hexagon RedLanguage: Spanish
Hexagon RedMADRID CAMPUS / ON-SITE Presencial

Become a digital artist specialised in video games, learning from active industry professionals at a leading international school.

Creating unique video games requires a unique way of working. At Voxel School, we offer a pioneering approach to education. Gain the ability to change the world as a digital artist — and dare to go further by creating entirely new ones.

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Career opportunities

En videojuegos, los productores trabajan gestionando al equipo de trabajo, planificando el desarrollo en base al presupuesto que manejan y los hitos necesarios para terminar el juego.

Videogames Producer

Se trata de cualquier artista que participa en un videojuego, desde la fase de preproducción a la postproducción.

Game Artist

Un artista de modelado 3D se encarga de dar vida a los personajes y las animaciones. Un artista de modelado 3D puede realizar trabajos para videojuegos, pero también para películas de acción real o para televisión.

Modeling Artist

Este perfil asume roles muy diferentes, con un dominio todoterreno en dibujo, animación, renderización y efectos especiales, entre otros.

3D Generalist

Curriculum

Voxel School has designed a curriculum for the official degree of "Game Design and Digital Art for Video Games" fully adapted
to the needs of the sector, which guarantees that our students will know in a theoretical and
practical way the latest trends from the hand of the best active teachers.

YEAR 1

YEAR 2

YEAR 3

YEAR 4

From 9:00 to 15:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Fundamentos de la Creatividad

You will be introduced to the fundamentals of creative processes inherent to artistic expression and practice, learning how to generate ideas in a structured and practical way through a range of methods and strategies designed to develop creativity through hands-on work.

Foundations of Creativity

-

Imagen de la asignatura Dibujo Artístico

You will learn to observe and capture reality through drawing, exploring a range of traditional and digital techniques. Through different methodologies, you will develop the ability to convey visual and artistic thinking within a two-dimensional space, mastering the fundamental concepts of form structure.

Artistic Drawing

-

Imagen de la asignatura Tratamiento Digital de Imágenes

You will participate in graphic projects using applications and tools based on raster and vector graphics.

Digital Image Processing

-

Imagen de la asignatura Teoría del Color

You'll learn the language of color: its characteristics, light, and pigments, as well as its nature and effects. You'll learn to create different color combinations until you achieve the perfect expression.

Color Theory

-

Imagen de la asignatura Fundamentos de la Jugabilidad

You'll delve into the conceptual foundations to determine the elements that make up the video game experience: rules of diegesis, mechanics, and core dynamics. You'll work on three main areas: game core, game engine, and game interface.

Gameplay Foundations

Semester 2: 30 ects

Imagen de la asignatura Fundamentos Escultóricos

You will learn the creative process, techniques, materials, and tools used in sculpture: additive, subtractive, and constructive processes.

Sculptural Foundations

-

Imagen de la asignatura Diseño Vectorial

You will learn the design and development processes for graphic projects using vector graphics-based applications and tools.

Vector Design

-

Imagen de la asignatura Historia y Cultura Visual

You will lay the foundation for analyzing and understanding visual and audiovisual production within the cultural industries. This course places special emphasis on video games as a phenomenon of artistic and creative expression since the 20th century.

History and Visual Culture

-

Imagen de la asignatura Laboratorio de Proyectos I: Arte y Diseño Videojuego 2D

You will address the main areas of knowledge taught in the first course in an integrated manner by completing a project that will involve developing a simple 2D game prototype. You will do so from the basics of prototyping to determining the feasibility and relevance of the game concept, mechanics, and gameplay while learning the main research techniques applied in the video game industry, as well as the logical planning and distribution of tasks according to roles within a production.

Project Lab I: 2D Video Game Art and Design

From 15:00 to 21:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Fundamentos del Diseño 3D

You will learn to project three-dimensional elements using professional 3D modeling tools and technologies.

Foundations of 3D Design

-

Imagen de la asignatura Marketing Digital y Comunicación Aplicada

You'll delve into the principles of marketing and their application in digital media and integrated communication, developing plans and strategies for the development of products and services within the creative industries. You'll understand the audiovisual market and launch a production, understanding financing options, pre-production activities, filming, post-production, and marketing.

Digital Marketing and Applied Communication

-

Imagen de la asignatura Introducción a los Motores Gráficos

You'll begin your introduction to video game design in a practical environment. You'll learn how to use the main video game engines to generate levels, lighting systems, integrate characters, and implement basic game mechanics.

Introduction to Graphics Engines

-

Imagen de la asignatura Diseño de Videojuegos I

Begin to master the different forms of video game storytelling, taking into account the necessary script strategies and the most important dramatic rules for writing a video game script. This course will also give you an overview of the technical, artistic, and organizational foundations of video game creation to develop the necessary technical documentation.

Video Game Design I

-

Imagen de la asignatura Escultura Digital

You'll learn the fundamentals and technical applications of 3D digital modeling and sculpting through the use of current digital modeling tools for high-poly organic models. You'll also apply traditional sculpting methods to the creation of high-poly 3D models.

Digital Sculpture

Semester 2: 30 ects

Imagen de la asignatura Diseño 3D I

You will continue to advance in 3D design, gaining knowledge of complex processes to generate objects and spaces in a 3D environment. You will develop the skills to correctly assign attributes to surfaces obtained through 3D modeling, as well as understand the principles of lighting and its various applications in 3D animation.

3D Design I

-

Imagen de la asignatura Animación para Videojuegos I

You'll begin to learn the fundamental techniques and concepts of 2D and 3D animation for video game characters, with a special focus on the main differences compared to animation for audiovisual pieces: motion cycles, transitions, cinematics, idles, and gameplay.

Animation for Video Games I

-

Imagen de la asignatura Laboratorio de Proyectos II: Arte y Diseño Videojuego 3D

You will apply all the knowledge acquired during the course to the development of a prototype for a 2D or 3D game, while also deepening your knowledge and application of production and distribution techniques and processes in their various phases, from the perspective of the organization and management of technical, human, and budgetary resources on different platforms. You will work on the conceptual and technical tools for creating a functional and stable prototype, as well as different iterative methodologies for developing a video game.

Project Lab II: 3D Video Game Art and Design

-

Imagen de la asignatura Formación ética, humana y en opciones de la persona I

These are teachings oriented toward respect for and the promotion of human rights, the values ​​inherent to a culture of peace and democracy, and the principles of equality and solidarity, with a special focus on the Sustainable Development Goals of the 2030 Agenda.

Ethical, human and personal options training I

From 9:00 to 15:00h
Academic Calendar

Semester 1: 30 ects

Imagen de la asignatura Shaders y Materiales

You'll begin to study the techniques for visually representing surfaces, textures, and shaders in 3D and CGI models, as well as how to adapt color and light to represent a specific visual sensation. You'll also gain an in-depth understanding of the tools needed to render materials and textures and add dynamic effects.

Shaders and Materials

-

Imagen de la asignatura Diseño de Videojuegos II

You will delve into aspects of functional gameplay mechanics design.

Video Game Design II

-

Imagen de la asignatura Diseño 3D II

You'll advance your knowledge of technical and artistic concepts related to 3D modeling while studying organic character creation techniques and delving deeper into modular creation techniques for environments, as well as solid surface creation techniques.

3D Design II

-

Imagen de la asignatura Motores Gráficos

You'll learn the main graphics engines used at a professional level and how to use them. You'll primarily cover rendering applications for 2D and 3D graphics, physical collisions of objects and their response, audio integration, animation applications, and management of complex lighting systems. This course will allow you to begin creating complex functional prototypes for video games.

Graphics Engines

-

Imagen de la asignatura Diseño de preproducción y Concept Art

You will learn the processes for visualizing ideas and artistic pre-production of 2D and 3D video game projects, combining aspects of drawing, illustration, and design.

Pre-production design and concept art

Semester 2: 30 ects

Imagen de la asignatura Formación ética, humana y en opciones de la persona II

These are teachings oriented toward respect for and the promotion of human rights, the values ​​inherent to a culture of peace and democracy, and the principles of equality and solidarity, with a special focus on the Sustainable Development Goals of the 2030 Agenda.

Ethical, human and personal options training II

-

Imagen de la asignatura Escultura Digital II

You'll delve into the workflow a modeler follows to approach their work with the most efficient methodologies in a workflow: rendering, painting, and digital texturing.

Digital Sculpture II

-

Imagen de la asignatura Animación para Videojuegos II

You will continue to build familiarity with the fundamental techniques and concepts of 2D and 3D character animation for video games, with a particular focus on the key differences between game animation and linear audiovisual animation, including movement cycles, transitions, cinematics, idle animations and gameplay-driven animation.

Animation for Video Games II

-

Imagen de la asignatura Laboratorio de Proyectos III: Arte, Diseño y Publicación de Videojuegos

You will apply all the knowledge acquired during the course to the development and publication of a 3D game project, taking into account the analysis and documentation processes to determine the viability of projects from a cultural, communicative, and financial perspective. You will deepen your knowledge and application of production and dissemination techniques and processes in their various phases, from the perspective of the organization and management of technical, human, and budgetary resources, understanding the nature and characteristics of funding sources, intellectual property, trademarks, patents, and copyrights.

Project Lab III: Art, Design and Publishing of Video Games

Academic Calendar

Semester 1: 48 ects

Imagen de la asignatura Optativa 1. Efectos Visuales en tiempo real

You'll learn the appropriate technology for creating real-time visual effects, as well as the main graphics engine tools for creating both simple and complex effects, primarily particle and volumetric effects.

Elective 1. Real-time Visual Effects

-

Imagen de la asignatura Optativa 2. Modelado y Texturizado Avanzado de personajes

In this course, you'll explore advanced techniques for preparing a 3D character model, animating it, and integrating it into a production. You'll learn to work fluidly and efficiently with facial and body topology in different styles, both realistic and stylized. You'll also explore different deformation methodologies for a generic model by combining base models.

Elective 2. Advanced Character Modeling and Texturing

-

Imagen de la asignatura Optativa 3. Modelado y Texturizado avanzados de objetos y escenarios

You will explore advanced techniques for creating a 3D scene and various object and environmental elements for integration into a production, as well as considering the computational load required to process said model.

Elective 3. Advanced Modeling and Texturing of Objects and Scenes

-

Imagen de la asignatura Optativa 4. Técnicas Avanzadas de Diseño 3D

You'll be introduced to advanced 3D techniques for creating and animating clothing and fabrics. Using physical simulation systems, you'll learn how to create patterns to simulate fabrics on any 3D element. You'll be able to create hair systems on 3D elements. You'll also learn their physical properties and animation systems.

Elective 4. Advanced 3D Design Techniques

-

Imagen de la asignatura Optativa 5. Diseño de Videojuegos III

You will explore the fundamentals of the video game designer's role, including their knowledge of production and publishing, legal aspects, and technical documentation, primarily the GDD (Game Design Document). You will also delve into advanced prototyping techniques and various actions involved in the publication and distribution of different products.

Elective 5. Video Game Design III

-

Imagen de la asignatura Optativa 6. Motion Graphics I

You'll learn how to apply this technique to specific needs defined in a briefing, with the goal of developing a proposal and a graphic solution using professional methods and tools.

Elective 6. Motion Graphics I

-

Imagen de la asignatura Optativa 7. Diseño de Producción

You'll delve into the role the production department plays in the creation of an audiovisual work, learning about its areas and functions, as well as the development and management of the product, right through to its export and distribution.

Elective 7. Production Design

-

Imagen de la asignatura Optativa 8. Composición y Postproducción

You'll learn how node-based composition and post-production software works and the technical processes involved. You'll learn techniques for organizing materials, formats, and audiovisual editing.

Elective 8. Composition and Postproduction

Semester 2: 30 ects

Imagen de la asignatura Ética cívica y profesional

The subject of civic ethics harmonizes professional practice with the dynamics of civil society, with the set of human rights and values, and with the achievement of the common good.

Civic and professional ethics

-

Imagen de la asignatura Prácticas en Empresa / Formación para el Empleo

You will complete your internship in a real-life work environment where you will apply all the theoretical and technical content acquired throughout your training.

Internships / Training for Employment

-

Imagen de la asignatura Trabajo Fin de Grado

As the end of your studies, you will be required to present an original, independent, and personal project. This work may be completed individually or in a coordinated manner and will be carried out under the guidance of a tutor.

Final Degree Project

DETAILED CURRICULUM BY SUBJECT

YEAR 1

YEAR 2

YEAR 3

YEAR 4

YEAR 1

Subject
Semester
ECTS
Language
Type
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Basic Training
1
6
ES
Mandatory
2
6
ES
Basic Training
2
6
ES
Basic Training
2
6
ES
Basic Training
2
12
ES
Mandatory
ACADEMIC TUTORING
Within the teaching schedule for each degree course, students can schedule tutoring sessions with faculty and coordinate academic guidance and student support.

Campus Life

Travel
STUDENT CLUBS
MONTHLY EVENTS
COMPANY CONTACT
Travel

Travel

From Europe to Asia, the center organizes an annual international trip for the students.

INDUSTRY LAB MODEL

At Voxel School, we apply a pioneering model in Spain that breaks down the barriers between education, professional practice, and research. These three areas come together to drive innovation and generate results with real impact on society. Our students don’t just learn, they participate in real industry projects alongside top-tier companies, gaining hands-on experience from day one.

What our students gain:

  • Learn directly from leading companies in the industry
  • Gain insights from top professionals who are active in the field
  • Complete internships at some of the most prestigious studios and agencies
  • Work on real, high-budget projects with real-world impact
What our students gain

ERASMUS and International Mobility

We have a network of partner universities that allow our students to carry out academic exchanges and joint projects.

Istanbul Arel University
MOME University of Art and Design Budapest
Nord University
Rubika School
Sungkyunkwan University
UCA — University for the Creative Arts
Wichita State University
Brassart École
California State University — Monterey Bay
Creighton University

ADMISSION TO BACHELOR'S DEGREES

CONTACTA CON NOSOTROS

CONTACT WITH US

Fill out our form, call us or
request a campus visit.

UN ORIENTADOR ACADÉMICO TE ATENDERÁ

AN ACADEMIC COUNSELOR WILL ASSIST YOU

A school counselor will guide you and personalize
your path according to your profile and needs.

REALIZA EL PROCESO DE ADMISIÓN

CARRIES OUT THE ADMISSION PROCESS

Apply for admission and take
the admission tests.

REALIZA EL PROCESO DE ADMSIÓN

WHAT DO THE ADMISSION TESTS CONSIST OF?

The candidate to study a degree at Voxel School will take the following entrance tests:

1. Artistic aptitude test: consists of a graphic expression test.

2. Digital skills test: consists of a gamified practical test for
assess the level of digital skills.

DO YOU WANT TO KNOW MORE? Contact us

CONTACT DETAILS

VOXEL SCHOOL
University College for Digital Arts

C. de los Vascos, 25, 28040 Madrid

911 805 570 / 911 668 882

info@voxelschool.com

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