[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"api:\u002Fmasters\u002Fcharacter-y-hard-surface\u002Frelated:99914b932bd37a50b983c5e7c90ae93b":3,"api:\u002Fmasters\u002Fcharacter-y-hard-surface:99914b932bd37a50b983c5e7c90ae93b":5,"api:\u002Fmasters\u002F30\u002Frelationships\u002Falumni_feedback:99914b932bd37a50b983c5e7c90ae93b":50,"api:\u002Fmasters\u002F30\u002Frelationships\u002Fsubjects:99914b932bd37a50b983c5e7c90ae93b":56,"api:\u002Fmasters\u002F30\u002Frelationships\u002Fteacher:99914b932bd37a50b983c5e7c90ae93b":167,"api:\u002Fmasters\u002F30\u002Frelationships\u002Fprofessional_skill:99914b932bd37a50b983c5e7c90ae93b":172,"api:\u002Fmasters\u002F30\u002Frelationships\u002Fcompanies:99914b932bd37a50b983c5e7c90ae93b":177,"api:\u002Fmasters\u002F30\u002Frelationships\u002Fprofessional_opportunity:99914b932bd37a50b983c5e7c90ae93b":182},{"data":4},[],{"data":6},{"id":7,"slug":8,"master_code":9,"master_type":10,"degree_title":11,"title":12,"header_media_type":13,"header_media_url":14,"card_image":15,"duration":16,"total_hours":17,"teaching_hours":18,"format":19,"short_description":20,"long_description":21,"additional_details":22,"download_document":23,"our_projects_video":24,"event_entries":25,"visibility":26,"meta_title":27,"meta_keywords":28,"meta_description":29,"awards":30,"portfolios":31,"portfolio_videos":48,"professional_practices":49},30,"character-y-hard-surface","MA_CHAR_WEV","doble_avanzado","Dual Advanced Master","Character Modelling and Texturing, and Hard Surface Modelling and Texturing for AAA video games","image","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002FHEADER_DMA_CHARACT_WV.webp","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002FCARD_HOME_DMA_CHARACT_WV.webp",10,720,3,"On-campus or blended learning","Combine the most advanced training in character and fantasy creature creation, mastering 3D design techniques for high-end video games and animated or live-action films, with training in hard surface modelling and texturing.","This master's degree will provide you with specialised training that is unique in Spain, enabling you to stand out as a 3D modeller and texturer of both characters and creatures, as well as hard surfaces for high-end video games. \u003Cbr>\u003Cbr>Upon completing your training, you will become part of a professional practice laboratory with one of the companies in the Voxel School ecosystem, where you will be able to apply everything you have learned during the master's degree. You will be supervised by a real 3D art creation studio for AAA video games.","Language: Spanish","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002F_linked\u002Fdegrees\u002Fdocuments\u002Fcharacter_y_hard_surface--vllkKZ4BfNBQ.pdf","https:\u002F\u002Fyoutu.be\u002FHmGZGXvZLxg",[],1,"Dual Master: AAA Characters & Hard Surface","master avanzado, master arte para videojuegos aaa, master 3d avanzado, master hard surface, master avanzado, master 3d avanzado, master character artist, hard surface","Specialize in high-end character art and complex hard surface modelling for the AAA gaming industry. Refine your technical craft at Voxel School.",[],[32,36,39,42,45],{"media_type":13,"image_url":33,"student_name":34,"image_title":35},"https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002Fslide-trabajos-alumnos\u002Fdma_charact_wv_alumnos_01.webp",null,"doble_master_avanzado_character_weapons_vehicles_porfolio_1",{"media_type":13,"image_url":37,"student_name":34,"image_title":38},"https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002Fslide-trabajos-alumnos\u002Fdma_charact_wv_alumnos_02.webp","doble_master_avanzado_character_weapons_vehicles_porfolio_2",{"media_type":13,"image_url":40,"student_name":34,"image_title":41},"https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002Fslide-trabajos-alumnos\u002Fdma_charact_wv_alumnos_03.webp","doble_master_avanzado_character_weapons_vehicles_porfolio_3",{"media_type":13,"image_url":43,"student_name":34,"image_title":44},"https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002Fslide-trabajos-alumnos\u002Fdma_charact_wv_alumnos_04.webp","doble_master_avanzado_character_weapons_vehicles_porfolio_4",{"media_type":13,"image_url":46,"student_name":34,"image_title":47},"https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F30_doble-master-avanzado-character-wev\u002Fslide-trabajos-alumnos\u002Fdma_charact_wv_alumnos_05.webp","doble_master_avanzado_character_weapons_vehicles_porfolio_5",[],[],{"data":51},{"type":52,"id":53,"attributes":54},"masters","30",{"title":12,"alumni_feedback":55},{"data":34},[57],{"id":26,"tab":58,"subjects":59},"1º CURSO",[60,69,76,83,89,98,104,110,116,122,128,134,142,148,153,158],{"id":61,"academic_year":26,"module_id":62,"module_number":26,"module_title":63,"title":64,"description":65,"note":34,"thumbnail":66,"alt_img":67,"show_title":68},1181,370,"Character Art and Hard surface Art","Technical and Creative Process: Characters","You will learn to create and optimise characters and creatures at the highest level, applying processes such as advanced retopology, high-to-low polygon transfers and photogrammetry.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_01_01.jpg","Imagen de la asignatura Proceso técnico y creativo",true,{"id":70,"academic_year":26,"module_id":62,"module_number":26,"module_title":63,"title":71,"description":72,"note":34,"thumbnail":73,"alt_img":74,"show_title":75},1182,"Advanced Techniques: Character Design","You will enhance your skills in character conceptualisation and creation through techniques and processes based on anatomy, as well as the design and behaviour of fabrics and materials.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_01_02.jpg","Imagen de la asignatura Técnicas avanzadas: Diseño de personajes",false,{"id":77,"academic_year":26,"module_id":78,"module_number":26,"module_title":79,"title":80,"description":81,"note":34,"thumbnail":82,"alt_img":67,"show_title":75},1193,374,"Hard surface Art","Technical and Creative Workflow: Weapons","You will deepen your understanding of the creative and technical processes used in the industry to produce the 3D models found in today’s video games.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_01_01.jpg",{"id":84,"academic_year":26,"module_id":78,"module_number":26,"module_title":79,"title":85,"description":86,"note":34,"thumbnail":87,"alt_img":88,"show_title":75},1194,"Advanced Techniques: Hard Surface","You will refine your skills by applying the full range of hard surface modelling tools and workflows currently used by AAA video game professionals.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_01_02.jpg","Imagen de la asignatura Técnicas avanzadas: Hard surface",{"id":90,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":94,"description":95,"note":34,"thumbnail":96,"alt_img":97,"show_title":68},1183,371,2,"Advanced Modelling and Texturing","Advanced Character Modelling and Texturing I","You will enhance your technical skills by creating both hyper-realistic and stylised characters.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_02_01.jpg","Imagen de la asignatura Modelado y Texturizado avanzado de characters I",{"id":99,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":100,"description":101,"note":34,"thumbnail":102,"alt_img":103,"show_title":75},1184,"Advanced Character Modelling and Texturing II","You will push your skills in modelling and texturing animals and creatures to the highest level of 3D fidelity.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_02_02.jpg","Imagen de la asignatura Modelado y Texturizado avanzado de characters II",{"id":105,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":106,"description":107,"note":34,"thumbnail":108,"alt_img":109,"show_title":75},1185,"Clothing and Accessories Modelling","You will enhance your techniques related to the creation of clothing, fabrics and wearable accessories for your characters.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_02_03.jpg","Imagen de la asignatura Modelado de vestuario y accesorios",{"id":111,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":112,"description":113,"note":34,"thumbnail":114,"alt_img":115,"show_title":75},1189,"Advanced Weapon Modelling and Texturing I","You will refine your technique by putting into practice the tools and workflows currently used by AAA games professionals for modelling and texturing.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_02_01.jpg","Imagen de la asignatura Modelado y texturizado avanzado de armas I",{"id":117,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":118,"description":119,"note":34,"thumbnail":120,"alt_img":121,"show_title":75},1190,"Advanced Weapon Modelling and Texturing II","You will continue to enhance your skills in the creation of 3D weapons, strengthening your ability to produce reliable, production-ready models while increasing both speed and quality in your future projects.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_02_02.jpg","Imagen de la asignatura Modelado y texturizado avanzado de armas II",{"id":123,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":124,"description":125,"note":34,"thumbnail":126,"alt_img":127,"show_title":75},1191,"Advanced Vehicle Modelling and Texturing I","You will learn the most advanced techniques and tools to create vehicles with a high level of detail and professional finishes, understanding the full production process from modelling through UV mapping, baking, texturing and rendering.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_02_03.jpg","Imagen de la asignatura Modelado y texturizado avanzado de vehículos I",{"id":129,"academic_year":26,"module_id":91,"module_number":92,"module_title":93,"title":130,"description":131,"note":34,"thumbnail":132,"alt_img":133,"show_title":75},1192,"Advanced Vehicle Modelling and Texturing II","You will gain confidence in your technical skills for vehicle creation by working with the most advanced techniques used in the industry.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_02_04.jpg","Imagen de la asignatura Modelado y texturizado avanzado de vehículos II",{"id":135,"academic_year":26,"module_id":136,"module_number":18,"module_title":137,"title":138,"description":139,"note":34,"thumbnail":140,"alt_img":141,"show_title":68},1186,372,"Real Time Tech Pipeline","Technical Pipeline in AAA Productions: Character","You will apply the workflows and production processes used in AAA video game productions.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_03_01.jpg","Imagen de la asignatura Technical pipeline en producciones AAA",{"id":143,"academic_year":26,"module_id":136,"module_number":18,"module_title":137,"title":144,"description":145,"note":34,"thumbnail":146,"alt_img":147,"show_title":75},1187,"Game Engine: Characters","You will bring your creations from the main 3D applications into Unreal Engine, bringing them to life by fully exploiting the real-time capabilities and tools provided by the engine.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F13_master-avanzado-character\u002Fasignaturas_imgs\u002Fma_charartist_03_02.jpg","Imagen de la asignatura Motor gráfico",{"id":149,"academic_year":26,"module_id":136,"module_number":18,"module_title":137,"title":150,"description":151,"note":34,"thumbnail":152,"alt_img":141,"show_title":75},1417,"Technical Pipeline in AAA Productions: Weapons","You will apply the workflows and asset creation processes used in AAA video game productions.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_03_01.jpg",{"id":154,"academic_year":26,"module_id":136,"module_number":18,"module_title":137,"title":155,"description":156,"note":34,"thumbnail":157,"alt_img":147,"show_title":75},1418,"Game Engine: Weapons","You will visualise the models and materials you have created within a game engine, producing high-quality visual presentations that showcase the full potential of your assets.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_03_02.jpg",{"id":159,"academic_year":26,"module_id":160,"module_number":161,"module_title":162,"title":163,"description":164,"note":34,"thumbnail":165,"alt_img":166,"show_title":68},1188,373,4,"Professional practice labHaz clic para usar esta alternativa","Professional Practice Lab","Once you have completed the master's degree, put the knowledge you have acquired into practice in the Professional Practice Laboratory in collaboration with one of the companies in the Voxel School ecosystem focused on artistic production for AAA video games.","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fformacion-postgrados\u002F11_master-avanzado-weapons\u002Fasignaturas_imgs\u002Fma_wv_04.jpg","Imagen de la asignatura Prácticas profesionales",{"data":168},{"type":52,"id":53,"attributes":169},{"title":12,"teachers":170},{"data":171},[],{"data":173},{"type":52,"id":53,"attributes":174},{"title":12,"professional_skills":175},{"data":176},[],{"data":178},{"type":52,"id":53,"attributes":179},{"title":12,"pivot_companies":180},{"data":181},[],{"data":183},[184,191,197,203,209,215,221],{"type":185,"id":186,"attributes":187},"professional_opportunities","8",{"name":188,"img_url":189,"description":190,"active":75},"Game Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_08.jpg","Se trata de cualquier artista que participa en un videojuego, desde la fase de preproducción a la postproducción.",{"type":185,"id":192,"attributes":193},"9",{"name":194,"img_url":195,"description":196,"active":75},"Concept Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_09.jpg","La función de un Concept Artist es convertir ideas en imágenes. De ahí su nombre en inglés: el significado vendría a ser “artistas del concepto”. Es decir: aquellos que plasman visualmente las ideas que otras personas o equipos puedan tener. Son profesionales que imaginan y diseñan personajes, escenarios, vehículos, naturaleza y todo tipo de elementos, con el objetivo de pasarlos a producción.",{"type":185,"id":198,"attributes":199},"10",{"name":200,"img_url":201,"description":202,"active":75},"Character Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_10.jpg","El Character Artist es una persona que se especializa en la creación de personajes. Existen muchas clases de personajes que se pueden crear siendo un character artist y muchos estilos en los cuales te puedes especializar, como por ejemplo, personas, animales, cartoon, estilizados, realistas, etc. Este perfil se encarga de contar de forma visual, cuál es la personalidad del personaje que está creando.",{"type":185,"id":204,"attributes":205},"11",{"name":206,"img_url":207,"description":208,"active":75},"Modeling Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_11.jpg","Un artista de modelado 3D se encarga de dar vida a los personajes y las animaciones. Un artista de modelado 3D puede realizar trabajos para videojuegos, pero también para películas de acción real o para televisión.",{"type":185,"id":210,"attributes":211},"12",{"name":212,"img_url":213,"description":214,"active":75},"Surfacing Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_12.jpg","Los artistas de superficies, se encargan de definir el aspecto de todo tipo de superficies en un entorno. Mediante el uso de materiales y texturas, describen cómo las superficies de los objetos responden e interactúan con la iluminación. Su papel se centra en una combinación de arte y tecnología.",{"type":185,"id":216,"attributes":217},"49",{"name":218,"img_url":219,"description":220,"active":75},"Weapon Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_49.jpg","El Weapon Artist es quien diseña las armas, que es una especialización que desarrollan los artistas expertos en “hardsurface”. Es decir, los profesionales especializados en crear objetos con superficies rígidas como el metal y los elementos mecánicos.",{"type":185,"id":222,"attributes":223},"50",{"name":224,"img_url":225,"description":226,"active":75},"Vehicle Artist","https:\u002F\u002Fd3des6gui7vs6w.cloudfront.net\u002Fweb\u002Fsalidas-profesionales\u002Fsalida_profesional_50.jpg","El Vehicle Artist es quien diseña los vehículos, Se trata de una especialización que desarrollan los artistas expertos en “hardsurface”. Es decir, los profesionales especializados en crear objetos con superficies rígidas como el metal y los elementos mecánicos."]